Tuesday, May 5, 2009

Wood Elf Battalion- 1,000 points army

ok we can argur that the wood elf model range is awesome, but there is fact in saying that an army can be quite expensive to start. I looked at my wood elf army book and battalion boxed set and wrote up a list for one of my youtube friends, akahitsuki. There is a video on it but i'll throw it up here to kick start this new blog.

Ok. The Battalion comes with:
- 24 Glade guard
-8 Glade Riders
-12 Dryads

Writing the list, take:

-20 Glade Guard, add a full command with the banner of springtide.
The command and banner will pull their weight as evreyone LOVES to charge a 20 strong squishy unit. Banner and command will help you fend them off.
Total points =289

-8 Dryads with Branch Nymph.
Odd as it seems, it makes practically no difference to 12 except for an outnumber bonus and points cost. only 6 models get to attack, and fear is beneficial . Also, these creatures are T4, a rare sight in the elven army books. 2A each and +1 for the nymph =11-13 S4 WS4 attacks on the charge.
Also, forest spirit makes them immune to psychology and M R 1.Awesome!
Total=108

-5 Glade Riders
Don't buy a command as these guys do best out of combat. That said, they are armed with spears, so more S4 attacks if they need to. All things aside, their main uses are march blocking and flank harassing. Use fast cavalry to dance around enemy units while shooting without penalty while taking care not to end up in enemy charge arks. March blocking will obviously slow down enemy advances so the glade guard have a field day shooting them to bits. Keep them AWAY from enemy shooters and mages as they will be wiped out really quickly.
Total=120

--Heroes--
A new wood elf player needs variety to form his/her own gaming style. With that in mind, I took 1 of each.

Branchwraith.-to make her, you could simply use different colours from the other dryads in your army.
Typical all-rounder. Make her a level one mage, give her a cluster of radiants, an annoyance of nettlings and put her into the dryad unit. Whatever you do, don't forget to issue challenges evrey combat!
Total=165

Spellsinger.-make him/her from the glade riders sprue. Invert colours if necessary.
Mount her on an elven steed to get around quickly(optional). Carry two dispell scrolls, make her level 2, and steer clear of those enemy sight lines. Just on the note of the magic phase now, this wood elf army generates four dispel dice, dryads have magic resistance 1 and 2 dispel scrolls. This is equal to or more magic protection than the average 2,000 point army. No doubt an advantage. This is needed though as a lot of Wood Elf armies will have a feeble magic offence.
Total=187


Noble.-build from Glade Guard sprue.
Give him the hail of doom arrow, the helm of the hunt, light armour, a shield and a great weapon.
put him on his own or with the glade guard unit. The hail of doom arrow can blow up a unit in the one turn its used, while he is very competent in combat with WS 7, S6 and A4 on the charge.
in combat he has a 5+ armour save, and out he has a 4+ save. Good fighter and shooter.
Alternatively, make him an Alter kindred member to up his movement, Initative and Attacks.
Total=133

Grand total = 1002.

all you have to buy for this is the army book and a rule book!

Happy Hunting.

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